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Tests with VR in Blender

Adventures In Virtual RealityPosted by Benedict Mart Sat, January 09, 2016 14:10:11
Over the past few months I've been testing out VR animations in Blender. This was achieved by using the equirectangular projection type and exporting it as a .mov

For the VR test I created a space scene, where the viewer is on a spacewalk watching asteroids float past. It took quite a while for it to render and would've like to have space dust showing off the beams of light from the helmet. Also a lens flare from the sun would've been nice.

Defiantly need a render farm for these projects took a week to render ( 8 hours a night doing between 15-20 frames). The quality from Youtube is still quite small, so it can get pixelated. More work on render times and picture quilaty

Overall happy with the test.

Then I just inserted the metadata, which allows Youtube to process the 360 video and play it back.

Here's the link to get the insert metadata program...

https://support.google.com/youtube/answer/6178631?hl=en

To view this VR test you need to have the chrome browser or on a mobile device.






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